Activity › Forums › Astrosoftware › Astro Pixel Processor › Astro Pixel Processor 1.038 released › Reply To: Astro Pixel Processor 1.038 released
May 15, 2017 at 17:58
#15221
Participant
Mabula – I’m not sure if this is new with 1.038, but I’ve been seeing a few processes that I would expect to be CPU intensive that don’t appear to be using all cores. I’ve been working on a 14 panel mosaic, and when I was having it create a distortion model, the CPU usage was pegged at 25% on my quad core machine. The same thing appears to be happening when it’s doing LNC modeling. I haven’t seen it rise above 25%.
Just thought you ought to know.

